Design notebook for the inception of a jam game: Dungeon Bounce

Yesterday I streamed three post-mortems in one crazy video (with some technical difficulties please be prepared), but while I had collaborators on with me for the HMDL issue 0 exhibition & for Yrkkey’s Paradise… Dungeon Bounce was a game I designed alone for the #ChainLetterJam. On-stream with sylvie & torcado, I got to hear themContinue reading “Design notebook for the inception of a jam game: Dungeon Bounce”